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> <channel><title>Comments on: Archery, Arrow Flight and Altitude</title> <atom:link href="http://archeryreport.com/2010/03/archery-arrow-flight-altitude/feed/" rel="self" type="application/rss+xml" /><link>http://archeryreport.com/2010/03/archery-arrow-flight-altitude/</link> <description>Bows, arrows, physics and more! Everything for the archery and bowhunting enthusiast</description> <lastBuildDate>Fri, 18 May 2012 06:17:05 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator> <item><title>By: Michael Larsen</title><link>http://archeryreport.com/2010/03/archery-arrow-flight-altitude/comment-page-1/#comment-12292</link> <dc:creator>Michael Larsen</dc:creator> <pubDate>Tue, 03 Jan 2012 04:18:22 +0000</pubDate> <guid
isPermaLink="false">http://archeryreport.com/?p=1842#comment-12292</guid> <description>Luís, you could actually run all the calculations on the fluid dynamics and vary the density/humidity of the air, but the would be a lot more work than getting to your intended shooting altitude and checking your pins.  Unfortunately there are a lot of variables that go into the calculations and it&#039;s not an easy thing to do on paper!</description> <content:encoded><![CDATA[<p>Luís, you could actually run all the calculations on the fluid dynamics and vary the density/humidity of the air, but the would be a lot more work than getting to your intended shooting altitude and checking your pins.  Unfortunately there are a lot of variables that go into the calculations and it&#8217;s not an easy thing to do on paper!</p> ]]></content:encoded> </item> <item><title>By: Luís Cruz</title><link>http://archeryreport.com/2010/03/archery-arrow-flight-altitude/comment-page-1/#comment-12279</link> <dc:creator>Luís Cruz</dc:creator> <pubDate>Tue, 03 Jan 2012 01:31:46 +0000</pubDate> <guid
isPermaLink="false">http://archeryreport.com/?p=1842#comment-12279</guid> <description>Hello I am Portuguese Champion 3D, where the altitudes are practically at sea level. I&#039;m preparing for the European 3D will be estimated at an altitude of over 2,000 meters (+-2500m). I wonder if there is actually a formula that I can approach the reality of power and speed at that altitude in relaçãoao level of evil (where I am).
Thanks in advance! (even with years of exprience never know everything, without going through real situations.)</description> <content:encoded><![CDATA[<p>Hello I am Portuguese Champion 3D, where the altitudes are practically at sea level. I&#8217;m preparing for the European 3D will be estimated at an altitude of over 2,000 meters (+-2500m). I wonder if there is actually a formula that I can approach the reality of power and speed at that altitude in relaçãoao level of evil (where I am).<br
/> Thanks in advance! (even with years of exprience never know everything, without going through real situations.)</p> ]]></content:encoded> </item> </channel> </rss>
